
When you have 15 or 16 (don't remember now) Gesture of Drowned, the cooldown is 2.3 seconds, which means it will automatically fire a volley of missiles with a pausing time of 0.3 seconds each volley. If you activate it multiple times during a volley, all the times you pressed will go to a queue, and right after you finish your previous volley, the next one will start, until it launchers all times you pressed, basically it's non-stop firing, because there's no timing between volleys.
Risk of rain 3 seconds dollar full#
The Portable Missile Launcher cast time is 2 seconds, it takes 2 seconds to release the full volley of missiles. I misread what Soulbound Catalyst does, I thought it would reduce all cooldowns by 4 seconds, instead it reduces the cooldown by 4 seconds AFTER kill an enemy? Maybe Soulbound Catalyst is good, but not mandatory, since it's a red item and I can go for better ones.

Soulbound Catalyst synergizes in that it'll aid in replenishing your stacks upon kills, had you thrown a few Gestures in there you'd be firing a never-ending stream of missiles, one stack after another while re-gaining stacks upon kills thanks to the delay in "cast" time. Some items like the Radar Scanner have no minimum cast time, so if you had a Gesture of the Drowned you'd let loose a thick bubble of radar energy as it activates every frame until your stacks are drained. Unlocked 26 Jun 12:26pm Portable Missile Launcher has a minimum "cast" time where it has to finish the last volley you activated in order to loose the next stack of it you have queued. To prove, take a look at Artificer: Mastery achievement, I just did, right now.Īs Artificer, beat the game or obliterate on Monsoon. The fighting against the last boss on Monsoon was really easy, I just had to spamming the button and run away from him. In an alternative situation, if you just walk around collecting loot without shooting, when you return to shoot you'll have all 16 stacks back. What matter is that, if you activate right after finishing the previous missile launcher volley, you'll have "infinite", you'll clear the whole map, kill every boss, and won't need to stop firing. I did and the minimum cooldown was 4 seconds.ġ5 Fuel Cells (3.9 Seconds) and Soulbound Catalyst (-4 Seconds) I couldn't get more Fuel Cells, so I don't know if more Fuel Cells will reduce even more, if Soulbound Catalyst doesn't synergyze, or if there's a minimum cooldown time for Missile Launcher.

Originally posted by D.A.R.K.:I built it.
